Settlers on the clock
Your settlers keep working the fields and animals, and your world is there when the crew logs in, not only when the host is playing.
> Necesse server // ready_
Keep your settlement, your settlers and your boss progress online while the crew is asleep.
Always online
On a dedicated server, the world does not depend on whose PC is on.
Your settlers keep working the fields and animals, and your world is there when the crew logs in, not only when the host is playing.
Take a backup before you poke the next boss or change the world's rules. Every plan comes with 3 backup slots.
Make yourself owner, then promote Moderators and Admins from the console as the settlement grows.
Always-on DDoS protection means the only thing raiding your settlement is the game. Ports are opened for you.
Party size
Choose your loadout
Pay monthly. Cancel any time.
Pick your party size above, or compare every plan below.
$12 / month
10 players
$24 / month
25 players
$48 / month
50 players
Your world
Name it, set your slots and add a password if you want one. The rest is in the panel.
Necesse saves each world as a zip named after the world. Upload yours to the saves folder through the file manager and use the same world name at checkout. You upload the save yourself.
Ryzen 9950X cores and NVMe storage back a world full of settlers, raids and boss fights. The developer publishes no server RAM figure, so pick the plan by slots and watch the console.
Raids come from the game, not from strangers on the internet.
Briefing
Necesse is a sandbox survival and base-building RPG set in an infinite, procedurally generated world: you recruit settlers, explore, and fight monsters and bosses. Steam lists Necesse's dedicated servers as the way to host large groups, and the wiki's launch prompt accepts 1 to 250 player slots. EZ Game Host plans cover 10 players on Basic, 25 on Standard and 50 on Pro.
The Necesse Dedicated Server is its own Steam app, installed with SteamCMD and an anonymous login. It listens on one UDP port, 14159 by default, and takes its settings from launch parameters such as -world, -slots, -password and -owner, or from server.cfg. Players start with User permissions, and the owner can promote them to Moderator, Admin or Owner with /permissions.
Worlds are saved as a zip file named after the world, and the server does not save when it is killed, so it should be stopped from the console. The developer publishes no RAM or CPU figure for the server. On EZ Game Host, a saved world survives a restart and a backup restore.
Setup
You can run the server yourself or let EZ Game Host run it for you. Here is what each path involves.
| Port | Protocol | Used for |
|---|---|---|
| 14159 | UDP | Game port, set with -port |
On EZ Game Host the ports are opened for you, so there is no router setup.
Intel
Select your next game
> Press start_
Pick a plan, name your world and let the crew log in whenever they like.
Secure checkout · Monthly billing · Cancel anytime
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